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Support
{support_enable} Generate Support Generate structures to support parts of the model which have overhangs. Without these structures, such parts would collapse during printing.
{support_extruder_nr} Support Extruder The extruder train to use for printing the support. This is used in multi-extrusion.
{support_infill_extruder_nr} Support Infill Extruder The extruder train to use for printing the infill of the support. This is used in multi-extrusion.
{support_extruder_nr_layer_0} First Layer Support Extruder The extruder train to use for printing the first layer of support infill. This is used in multi-extrusion.
{support_interface_extruder_nr} Support Interface Extruder The extruder train to use for printing the roofs and floors of the support. This is used in multi-extrusion.
{support_roof_extruder_nr} Support Roof Extruder The extruder train to use for printing the roofs of the support. This is used in multi-extrusion.
{support_bottom_extruder_nr} Support Floor Extruder The extruder train to use for printing the floors of the support. This is used in multi-extrusion.
{support_structure} Support Structure Chooses between the techniques available to generate support. "Normal" support creates a support structure directly below the overhanging parts and drops those areas straight down. "Tree" support creates branches towards the overhanging areas that support the model on the tips of those branches, and allows the branches to crawl around the model to support it from the build plate as much as possible.
{support_tree_angle} Tree Support Branch Angle The angle of the branches. Use a lower angle to make them more vertical and more stable. Use a higher angle to be able to have more reach.
{support_tree_branch_distance} Tree Support Branch Distance How far apart the branches need to be when they touch the model. Making this distance small will cause the tree support to touch the model at more points, causing better overhang but making support harder to remove.
{support_tree_branch_diameter} Tree Support Branch Diameter The diameter of the thinnest branches of tree support. Thicker branches are more sturdy. Branches towards the base will be thicker than this.
{support_tree_branch_diameter_angle} Tree Support Branch Diameter Angle The angle of the branches' diameter as they gradually become thicker towards the bottom. An angle of 0 will cause the branches to have uniform thickness over their length. A bit of an angle can increase stability of the tree support.
{support_tree_collision_resolution} Tree Support Collision Resolution Resolution to compute collisions with to avoid hitting the model. Setting this lower will produce more accurate trees that fail less often, but increases slicing time dramatically.
{support_type} Support Placement Adjusts the placement of the support structures. The placement can be set to touching build plate or everywhere. When set to everywhere the support structures will also be printed on the model.
{support_angle} Support Overhang Angle The minimum angle of overhangs for which support is added. At a value of 0° all overhangs are supported, 90° will not provide any support.
{support_pattern} Support Pattern The pattern of the support structures of the print. The different options available result in sturdy or easy to remove support.
{support_wall_count} Support Wall Line Count The number of walls with which to surround support infill. Adding a wall can make support print more reliably and can support overhangs better, but increases print time and material used.
{zig_zaggify_support} Connect Support Lines Connect the ends of the support lines together. Enabling this setting can make your support more sturdy and reduce underextrusion, but it will cost more material.
{support_connect_zigzags} Connect Support ZigZags Connect the ZigZags. This will increase the strength of the zig zag support structure.
{support_infill_rate} Support Density Adjusts the density of the support structure. A higher value results in better overhangs, but the supports are harder to remove.
{support_line_distance} Support Line Distance Distance between the printed support structure lines. This setting is calculated by the support density.
{support_initial_layer_line_distance} Initial Layer Support Line Distance Distance between the printed initial layer support structure lines. This setting is calculated by the support density.
{support_infill_angles} Support Infill Line Directions A list of integer line directions to use. Elements from the list are used sequentially as the layers progress and when the end of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained in square brackets. Default is an empty list which means use the default angle 0 degrees.
{support_brim_enable} Enable Support Brim Generate a brim within the support infill regions of the first layer. This brim is printed underneath the support, not around it. Enabling this setting increases the adhesion of support to the build plate.
{support_brim_width} Support Brim Width The width of the brim to print underneath the support. A larger brim enhances adhesion to the build plate, at the cost of some extra material.
{support_brim_line_count} Support Brim Line Count The number of lines used for the support brim. More brim lines enhance adhesion to the build plate, at the cost of some extra material.
{support_z_distance} Support Z Distance Distance from the top/bottom of the support structure to the print. This gap provides clearance to remove the supports after the model is printed. This value is rounded up to a multiple of the layer height.
{support_top_distance} Support Top Distance Distance from the top of the support to the print.
{support_bottom_distance} Support Bottom Distance Distance from the print to the bottom of the support.
{support_xy_distance} Support X/Y Distance Distance of the support structure from the print in the X/Y directions.
{support_xy_overrides_z} Support Distance Priority Whether the Support X/Y Distance overrides the Support Z Distance or vice versa. When X/Y overrides Z the X/Y distance can push away the support from the model, influencing the actual Z distance to the overhang. We can disable this by not applying the X/Y distance around overhangs.
{support_xy_distance_overhang} Minimum Support X/Y Distance Distance of the support structure from the overhang in the X/Y directions.
{support_bottom_stair_step_height} Support Stair Step Height The height of the steps of the stair-like bottom of support resting on the model. A low value makes the support harder to remove, but too high values can lead to unstable support structures. Set to zero to turn off the stair-like behaviour.
{support_bottom_stair_step_width} Support Stair Step Maximum Width The maximum width of the steps of the stair-like bottom of support resting on the model. A low value makes the support harder to remove, but too high values can lead to unstable support structures.
{support_bottom_stair_step_min_slope} Support Stair Step Minimum Slope Angle The minimum slope of the area for stair-stepping to take effect. Low values should make support easier to remove on shallower slopes, but really low values may result in some very counter-intuitive results on other parts of the model.
{support_join_distance} Support Join Distance The maximum distance between support structures in the X/Y directions. When separate structures are closer together than this value, the structures merge into one.
{support_offset} Support Horizontal Expansion Amount of offset applied to all support polygons in each layer. Positive values can smooth out the support areas and result in more sturdy support.
{support_infill_sparse_thickness} Support Infill Layer Thickness The thickness per layer of support infill material. This value should always be a multiple of the layer height and is otherwise rounded.
{gradual_support_infill_steps} Gradual Support Infill Steps Number of times to reduce the support infill density by half when getting further below top surfaces. Areas which are closer to top surfaces get a higher density, up to the Support Infill Density.
{gradual_support_infill_step_height} Gradual Support Infill Step Height The height of support infill of a given density before switching to half the density.
{minimum_support_area} Minimum Support Area Minimum area size for support polygons. Polygons which have an area smaller than this value will not be generated.
{support_interface_enable} Enable Support Interface Generate a dense interface between the model and the support. This will create a skin at the top of the support on which the model is printed and at the bottom of the support, where it rests on the model.
{support_roof_enable} Enable Support Roof Generate a dense slab of material between the top of support and the model. This will create a skin between the model and support.
{support_bottom_enable} Enable Support Floor Generate a dense slab of material between the bottom of the support and the model. This will create a skin between the model and support.
{support_interface_height} Support Interface Thickness The thickness of the interface of the support where it touches with the model on the bottom or the top.
{support_roof_height} Support Roof Thickness The thickness of the support roofs. This controls the amount of dense layers at the top of the support on which the model rests.
{support_bottom_height} Support Floor Thickness The thickness of the support floors. This controls the number of dense layers that are printed on top of places of a model on which support rests.
{support_interface_skip_height} Support Interface Resolution When checking where there's model above and below the support, take steps of the given height. Lower values will slice slower, while higher values may cause normal support to be printed in some places where there should have been support interface.
{support_interface_density} Support Interface Density Adjusts the density of the roofs and floors of the support structure. A higher value results in better overhangs, but the supports are harder to remove.
{support_roof_density} Support Roof Density The density of the roofs of the support structure. A higher value results in better overhangs, but the supports are harder to remove.
{support_roof_line_distance} Support Roof Line Distance Distance between the printed support roof lines. This setting is calculated by the Support Roof Density, but can be adjusted separately.
{support_bottom_density} Support Floor Density The density of the floors of the support structure. A higher value results in better adhesion of the support on top of the model.
{support_bottom_line_distance} Support Floor Line Distance Distance between the printed support floor lines. This setting is calculated by the Support Floor Density, but can be adjusted separately.
{support_interface_pattern} Support Interface Pattern The pattern with which the interface of the support with the model is printed.
{support_roof_pattern} Support Roof Pattern The pattern with which the roofs of the support are printed.
{support_bottom_pattern} Support Floor Pattern The pattern with which the floors of the support are printed.
{minimum_interface_area} Minimum Support Interface Area Minimum area size for support interface polygons. Polygons which have an area smaller than this value will be printed as normal support.
{minimum_roof_area} Minimum Support Roof Area Minimum area size for the roofs of the support. Polygons which have an area smaller than this value will be printed as normal support.
{minimum_bottom_area} Minimum Support Floor Area Minimum area size for the floors of the support. Polygons which have an area smaller than this value will be printed as normal support.
{support_interface_offset} Support Interface Horizontal Expansion Amount of offset applied to the support interface polygons.
{support_roof_offset} Support Roof Horizontal Expansion Amount of offset applied to the roofs of the support.
{support_bottom_offset} Support Floor Horizontal Expansion Amount of offset applied to the floors of the support.
{support_interface_angles} Support Interface Line Directions A list of integer line directions to use. Elements from the list are used sequentially as the layers progress and when the end of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained in square brackets. Default is an empty list which means use the default angles (alternates between 45 and 135 degrees if interfaces are quite thick or 90 degrees).
{support_roof_angles} Support Roof Line Directions A list of integer line directions to use. Elements from the list are used sequentially as the layers progress and when the end of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained in square brackets. Default is an empty list which means use the default angles (alternates between 45 and 135 degrees if interfaces are quite thick or 90 degrees).
{support_bottom_angles} Support Floor Line Directions A list of integer line directions to use. Elements from the list are used sequentially as the layers progress and when the end of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained in square brackets. Default is an empty list which means use the default angles (alternates between 45 and 135 degrees if interfaces are quite thick or 90 degrees).
{support_fan_enable} Fan Speed Override When enabled, the print cooling fan speed is altered for the skin regions immediately above the support.
{support_supported_skin_fan_speed} Supported Skin Fan Speed Percentage fan speed to use when printing the skin regions immediately above the support. Using a high fan speed can make the support easier to remove.
{support_use_towers} Use Towers Use specialized towers to support tiny overhang areas. These towers have a larger diameter than the region they support. Near the overhang the towers' diameter decreases, forming a roof.
{support_tower_diameter} Tower Diameter The diameter of a special tower.
{support_tower_maximum_supported_diameter} Maximum Tower-Supported Diameter Maximum diameter in the X/Y directions of a small area which is to be supported by a specialized support tower.
{support_tower_roof_angle} Tower Roof Angle The angle of a rooftop of a tower. A higher value results in pointed tower roofs, a lower value results in flattened tower roofs.
{support_mesh_drop_down} Drop Down Support Mesh Make support everywhere below the support mesh, so that there's no overhang in the support mesh.
{support_meshes_present} Scene Has Support Meshes There are support meshes present in the scene. This setting is controlled by Cura.
Build Plate Adhesion
{prime_blob_enable} Enable Prime Blob Whether to prime the filament with a blob before printing. Turning this setting on will ensure that the extruder will have material ready at the nozzle before printing. Printing Brim or Skirt can act like priming too, in which case turning this setting off saves some time.
{extruder_prime_pos_x} Extruder Prime X Position The X coordinate of the position where the nozzle primes at the start of printing.
{extruder_prime_pos_y} Extruder Prime Y Position The Y coordinate of the position where the nozzle primes at the start of printing.
{adhesion_type} Build Plate Adhesion Type Different options that help to improve both priming your extrusion and adhesion to the build plate. Brim adds a single layer flat area around the base of your model to prevent warping. Raft adds a thick grid with a roof below the model. Skirt is a line printed around the model, but not connected to the model.
{adhesion_extruder_nr} Build Plate Adhesion Extruder The extruder train to use for printing the skirt/brim/raft. This is used in multi-extrusion.
{skirt_line_count} Skirt Line Count Multiple skirt lines help to prime your extrusion better for small models. Setting this to 0 will disable the skirt.
{skirt_gap} Skirt Distance The horizontal distance between the skirt and the first layer of the print. This is the minimum distance. Multiple skirt lines will extend outwards from this distance.
{skirt_brim_minimal_length} Skirt/Brim Minimum Length The minimum length of the skirt or brim. If this length is not reached by all skirt or brim lines together, more skirt or brim lines will be added until the minimum length is reached. Note: If the line count is set to 0 this is ignored.
{brim_width} Brim Width The distance from the model to the outermost brim line. A larger brim enhances adhesion to the build plate, but also reduces the effective print area.
{brim_line_count} Brim Line Count The number of lines used for a brim. More brim lines enhance adhesion to the build plate, but also reduces the effective print area.
{brim_gap} Brim Distance The horizontal distance between the first brim line and the outline of the first layer of the print. A small gap can make the brim easier to remove while still providing the thermal benefits.
{brim_replaces_support} Brim Replaces Support Enforce brim to be printed around the model even if that space would otherwise be occupied by support. This replaces some regions of the first layer of support by brim regions.
{brim_outside_only} Brim Only on Outside Only print the brim on the outside of the model. This reduces the amount of brim you need to remove afterwards, while it doesn't reduce the bed adhesion that much.
{raft_margin} Raft Extra Margin If the raft is enabled, this is the extra raft area around the model which is also given a raft. Increasing this margin will create a stronger raft while using more material and leaving less area for your print.
{raft_smoothing} Raft Smoothing This setting controls how much inner corners in the raft outline are rounded. Inward corners are rounded to a semi circle with a radius equal to the value given here. This setting also removes holes in the raft outline which are smaller than such a circle.
{raft_airgap} Raft Air Gap The gap between the final raft layer and the first layer of the model. Only the first layer is raised by this amount to lower the bonding between the raft layer and the model. Makes it easier to peel off the raft.
{layer_0_z_overlap} Initial Layer Z Overlap Make the first and second layer of the model overlap in the Z direction to compensate for the filament lost in the airgap. All models above the first model layer will be shifted down by this amount.
{raft_surface_layers} Raft Top Layers The number of top layers on top of the 2nd raft layer. These are fully filled layers that the model sits on. 2 layers result in a smoother top surface than 1.
{raft_surface_thickness} Raft Top Layer Thickness Layer thickness of the top raft layers.
{raft_surface_line_width} Raft Top Line Width Width of the lines in the top surface of the raft. These can be thin lines so that the top of the raft becomes smooth.
{raft_surface_line_spacing} Raft Top Spacing The distance between the raft lines for the top raft layers. The spacing should be equal to the line width, so that the surface is solid.
{raft_interface_thickness} Raft Middle Thickness Layer thickness of the middle raft layer.
{raft_interface_line_width} Raft Middle Line Width Width of the lines in the middle raft layer. Making the second layer extrude more causes the lines to stick to the build plate.
{raft_interface_line_spacing} Raft Middle Spacing The distance between the raft lines for the middle raft layer. The spacing of the middle should be quite wide, while being dense enough to support the top raft layers.
{raft_base_thickness} Raft Base Thickness Layer thickness of the base raft layer. This should be a thick layer which sticks firmly to the printer build plate.
{raft_base_line_width} Raft Base Line Width Width of the lines in the base raft layer. These should be thick lines to assist in build plate adhesion.
{raft_base_line_spacing} Raft Base Line Spacing The distance between the raft lines for the base raft layer. Wide spacing makes for easy removal of the raft from the build plate.
{raft_speed} Raft Print Speed The speed at which the raft is printed.
{raft_surface_speed} Raft Top Print Speed The speed at which the top raft layers are printed. These should be printed a bit slower, so that the nozzle can slowly smooth out adjacent surface lines.
{raft_interface_speed} Raft Middle Print Speed The speed at which the middle raft layer is printed. This should be printed quite slowly, as the volume of material coming out of the nozzle is quite high.
{raft_base_speed} Raft Base Print Speed The speed at which the base raft layer is printed. This should be printed quite slowly, as the volume of material coming out of the nozzle is quite high.
{raft_acceleration} Raft Print Acceleration The acceleration with which the raft is printed.
{raft_surface_acceleration} Raft Top Print Acceleration The acceleration with which the top raft layers are printed.
{raft_interface_acceleration} Raft Middle Print Acceleration The acceleration with which the middle raft layer is printed.
{raft_base_acceleration} Raft Base Print Acceleration The acceleration with which the base raft layer is printed.
{raft_jerk} Raft Print Jerk The jerk with which the raft is printed.
{raft_surface_jerk} Raft Top Print Jerk The jerk with which the top raft layers are printed.
{raft_interface_jerk} Raft Middle Print Jerk The jerk with which the middle raft layer is printed.
{raft_base_jerk} Raft Base Print Jerk The jerk with which the base raft layer is printed.
{raft_fan_speed} Raft Fan Speed The fan speed for the raft.
{raft_surface_fan_speed} Raft Top Fan Speed The fan speed for the top raft layers.
{raft_interface_fan_speed} Raft Middle Fan Speed The fan speed for the middle raft layer.
{raft_base_fan_speed} Raft Base Fan Speed The fan speed for the base raft layer.
Dual Extrusion
{prime_tower_enable} Enable Prime Tower Print a tower next to the print which serves to prime the material after each nozzle switch.
{prime_tower_size} Prime Tower Size The width of the prime tower.
{prime_tower_min_volume} Prime Tower Minimum Volume The minimum volume for each layer of the prime tower in order to purge enough material.
{prime_tower_position_x} Prime Tower X Position The x coordinate of the position of the prime tower.
{prime_tower_position_y} Prime Tower Y Position The y coordinate of the position of the prime tower.
{prime_tower_wipe_enabled} Wipe Inactive Nozzle on Prime Tower After printing the prime tower with one nozzle, wipe the oozed material from the other nozzle off on the prime tower.
{prime_tower_brim_enable} Prime Tower Brim Prime-towers might need the extra adhesion afforded by a brim even if the model doesn't. Presently can't be used with the 'Raft' adhesion-type.
{ooze_shield_enabled} Enable Ooze Shield Enable exterior ooze shield. This will create a shell around the model which is likely to wipe a second nozzle if it's at the same height as the first nozzle.
{ooze_shield_angle} Ooze Shield Angle The maximum angle a part in the ooze shield will have. With 0 degrees being vertical, and 90 degrees being horizontal. A smaller angle leads to less failed ooze shields, but more material.
{ooze_shield_dist} Ooze Shield Distance Distance of the ooze shield from the print, in the X/Y directions.
{switch_extruder_retraction_amount} Nozzle Switch Retraction Distance The amount of retraction when switching extruders. Set to 0 for no retraction at all. This should generally be the same as the length of the heat zone.
{switch_extruder_retraction_speeds} Nozzle Switch Retraction Speed The speed at which the filament is retracted. A higher retraction speed works better, but a very high retraction speed can lead to filament grinding.
{switch_extruder_retraction_speed} Nozzle Switch Retract Speed The speed at which the filament is retracted during a nozzle switch retract.
{switch_extruder_prime_speed} Nozzle Switch Prime Speed The speed at which the filament is pushed back after a nozzle switch retraction.
{switch_extruder_extra_prime_amount} Nozzle Switch Extra Prime Amount Extra material to prime after nozzle switching.
Mesh Fixes
{meshfix_union_all} Union Overlapping Volumes Ignore the internal geometry arising from overlapping volumes within a mesh and print the volumes as one. This may cause unintended internal cavities to disappear.
{meshfix_union_all_remove_holes} Remove All Holes Remove the holes in each layer and keep only the outside shape. This will ignore any invisible internal geometry. However, it also ignores layer holes which can be viewed from above or below.
{meshfix_extensive_stitching} Extensive Stitching Extensive stitching tries to stitch up open holes in the mesh by closing the hole with touching polygons. This option can introduce a lot of processing time.
{meshfix_keep_open_polygons} Keep Disconnected Faces Normally Cura tries to stitch up small holes in the mesh and remove parts of a layer with big holes. Enabling this option keeps those parts which cannot be stitched. This option should be used as a last resort option when everything else fails to produce proper g-code.
{multiple_mesh_overlap} Merged Meshes Overlap Make meshes which are touching each other overlap a bit. This makes them bond together better.
{carve_multiple_volumes} Remove Mesh Intersection Remove areas where multiple meshes are overlapping with each other. This may be used if merged dual material objects overlap with each other.
{alternate_carve_order} Alternate Mesh Removal Switch to which mesh intersecting volumes will belong with every layer, so that the overlapping meshes become interwoven. Turning this setting off will cause one of the meshes to obtain all of the volume in the overlap, while it is removed from the other meshes.
{remove_empty_first_layers} Remove Empty First Layers Remove empty layers beneath the first printed layer if they are present. Disabling this setting can cause empty first layers if the Slicing Tolerance setting is set to Exclusive or Middle.
{meshfix_maximum_resolution} Maximum Resolution The minimum size of a line segment after slicing. If you increase this, the mesh will have a lower resolution. This may allow the printer to keep up with the speed it has to process g-code and will increase slice speed by removing details of the mesh that it can't process anyway.
{meshfix_maximum_travel_resolution} Maximum Travel Resolution The minimum size of a travel line segment after slicing. If you increase this, the travel moves will have less smooth corners. This may allow the printer to keep up with the speed it has to process g-code, but it may cause model avoidance to become less accurate.
{meshfix_maximum_deviation} Maximum Deviation The maximum deviation allowed when reducing the resolution for the Maximum Resolution setting. If you increase this, the print will be less accurate, but the g-code will be smaller. Maximum Deviation is a limit for Maximum Resolution, so if the two conflict the Maximum Deviation will always be held true.
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